Tencent Makes More From Gaming Than Nintendo, EA And Activision Combined
Share
Image: Getty
To sign up for our daily newsletter covering the latest news, features and reviews, head HERE. For a running feed of all our stories, follow us on Twitter HERE. Or you can bookmark the Kotaku Australia homepage to visit whenever you need a news fix.
The ongoing legal battle between Epic and Apple is producing all sorts of fascinating data, including a ton of internal documents from Epic and Apple’s partners. Some of Microsoft’s presentations have been the most fascinating, and in one slide, the platform holder outlined just how enormous a juggernaut Tencent has become.
Rocketwerkz boss Dean Hall s fury at Economic Development Minister Stuart Nash s Amazon deal
19 Apr, 2021 05:43 AM
8 minutes to read
RocketWerkz chief executive Dean Hall talks about his new office.
Video / Michael Craig The head of New Zealand s second-largest gaming studio says he s been kneecapped by the Government - and specifically Economic Development Minister Stuart Nash and his self-described landmark subsidy deal with Amazon over its locally-shot Lord of the Rings series.
Read More
Rocketwerkz founder Dean Hall says he has 70 staff working on Icarus - a multiplayer sci-fi game that will see one or up to eight players trying to survive as prospectors on an unexplored alien world. When finished, later this year, it will be the biggest-budget, most lavish game to come out of NZ.
The developer of MMORPG title Path Of Exile has responded to criticism after giving streamers priority access to the game s new expansion, Ultimatum.
To promote the launch, Grinding Gear Games paid multiple influencers to play and advertise the expansion. However, the game encountered server issues, meaning that the streamers hired to promote the expansion were unable to log-in and play at release.
This decision caused an uproar in the title s community, with streamers bypassing the long log-in queues while regular players had to wait for up to two hours. Paid streamers then gained access to the content first, giving them an advantage in Path Of Exile s competitive in-game economy.
Path Of Exile Fans Furious Over Streamer Priority For Ultimatum Expansion
KEY POINTS
Server issues caused frequent disconnections and unbearable queue times for Path Of Exile
Streamers were allowed to cut the long queue times and gain an unfair advantage over the leaderboards
The developers have admitted that giving streamers priority over other players was a mistake
The recent expansion for “Path of Exile” promised an exciting new league with new content for players to grind through. But many fans were left disappointed after a disastrous launch that barred ordinary players from playing while allowing streamers to continue unimpeded.
The launch of the new “Ultimatum” expansion saw players suffering through frequent disconnections and extremely long login queue times. However, a number of streamers who regularly broadcasted the game on social media channels like Twitch saw less frequent connectivity problems, and they were even allowed to skip the login queue.
Path of Exile dev apologizes to players for letting streamers skip login queues ); }
Path of Exile lead developer Chris Wilson has apologized to players after a marketing campaign for the title s
Ultimatum expansion backfired.
Path of Exile developer Grinding Gear Games had decided to spread the word about
Ultimatum by doing some proper paid influencer marketing. That meant paying for notable streamers to showcase Path of Exile on their channels to help generate interest in the expansion.
Although that in itself is a pretty standard marketing move these days, Grinding Gear managed to rub fans the wrong way when it made the snap decision to give those streamers priority in the login queue when server issues threatened to derail