TechShout -
There was a huge demand for construction and management simulation games like Factorio after the said game became such a big hit. While this led to many developers responding to the call, it also shed some light on similar games that were already available before Fatorio came along. It’s the game’s simple premise that impresses you at first. But as you progress, you become aware of how complex all of its gameplay aspects really are. And the best part is that this learning curve is smooth as ever and doesn’t bring the excitement levels down at any point. Factorio’s premise is that you harvest resources and create an industry in order to escape a lonely planet you’re stranded on. A number of Factorio alternative games out there feature identical premises and provide you with the same kind of experience. Let’s have a look at them.
Valve Corporation and a number of game developers & publishers, including
CD Projekt Red and Ubisoft, are facing an anti-trust lawsuit that alleges violations of the Sherman Act.
The lawsuit filed against
Steam‘s pricing requirements. In short, the
Steam Distribution Agreement mandates that you cannot sell a game at a different price than you do on Steam.
Included in the lawsuit is a list of several different games including The Outer Worlds, Gears 5, Oxygen Not Included, and others. A chart notes that many of these games are sold on Steam, the
Microsoft Store, and the Epic Games Store, each of which charges developers and publishers a certain commission. (In most cases, Valve takes 30%, the Microsoft Store takes 15%, and the Epic Games Store takes 12%.)
Tencent acquire majority stake in Klei Entertainment rockpapershotgun.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from rockpapershotgun.com Daily Mail and Mail on Sunday newspapers.
Klei Entertainment founder Jamie Cheng announced in a forum post today that the studio has agreed to Tencent s purchase of a majority stake in the developer behind Don t Starve, Oxygen Not Included, and Griftlands.
In a forum post, Cheng says Klei will retain full autonomy, and that there will be no changes to staffing, projects, or other operations. Klei has been around for 15 years, and we have made many changes over the years in order to respond to a changing world, Cheng says. Consistently, my wish has been to enable people to do their best creative work, to learn and grow, to not have to worry about finances, and to be able to enjoy their lives outside the studio. This has not changed.
The Successful Steps of Early Access Games by Josh Bycer on 01/13/21 10:49:00 am The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
Early Access in the right hands can be one of the most effective strategies for developing a game for an indie developer. When it goes right, you can earn a profit on a game while still making it and raising awareness for your game at the same time. Not only that but you can get free playtesting and a live reaction from your market about your game, which is worth its weight in gold. But just like with Kickstarter, the days in which you could fumble through and still reasonably succeed are over. Today, we’re going to talk about how you approach making an early access game work.