Geeky Gadgets
10:46 am
Game developers looking to learn more about 3D audio technology may be interested in a new blog post over on the official PlayStation blog where the develop and teams of Housemarque and Capcom explain more about 3D audio and how it is shaping their games’ soundscapes to provide more immersion the players. Wataru Hachisako, Resident Evil Village’s Audio Director, believes 3D audio can bring something new to the iconic survival horror series.
“It’s very important in the horror genre to apply fear to the player’s imagination through elements they cannot see,” he explains. “I want players to be able to enjoy the experience of encountering a new enemy, even before they’ve visually chanced upon it. I believe 3D audio has the specs to really amplify what we’re aiming for, not only before players get a chance to see an adversary, but also when coming directly in contact with it as well. The sounds that an adversary makes are more fleshed out and fi
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