Sunday, May 02, 2021
The Official PlayStation Magazine (OPM) UK has called it quits after 33 years of being in circulation, marking the end of an era. As reported by Video Games Chronicle, OPM was the last licensed magazine still in circulation following the closures of Official Nintendo Magazine in 2014 and Official Xbox Magazine in 2020. All three were published by Future.
In a press release, Future said that it will now publish a new (unlicensed) magazine for PlayStation gamers called PLAY, with the aim of going “farther and deeper than ever before into the world of PlayStation gaming.” Future didn’t say why it decided to pull the plug on OPM in favor of yet another PlayStation-focused magazine, but the press release alludes to Sony having a say in the decision to not renew the license.
DOOM Eternal after previously promising that there will be no microtransactions.
As reported by Video Games Chronicle, two cosmetic packs were released last week on all platforms: DOOMicorn Master Collection Cosmetic Pack costing $4.99 and The Series One Cosmetic Pack costing $8.99. The former includes unicorn-themed cosmetics and the latter includes 12 cosmetics that were previously available by gaining a certain amount of XP during the first season.
Prior to
DOOM Eternal‘s release, creative director Hugo Martin assuaged players’ concerns on social media by stating that cosmetics will be unlockable via XP. The two packs mentioned above can now only be obtained with real money. Martin’s post dated January 2020 reads:
PS5 Shortages “Not Likely” to End in 2021, But Sony Hopes to Sell More than PS4 in Year 2 Apr 28, 2021 11:58 EDT
Are you dreaming of a day when you easily log into Amazon or walk into a store and buy a PlayStation 5? Well, don’t hold your breath. Sony has already sold nearly 8 million PS5s, but demand still far outstrips supply, and unfortunately, it doesn’t sound like that’s going to change anytime soon. During Sony’s most recent earnings call, CFO Hiroki Totoki warned PS5 shortages will be a fact of life for a while, although they’re still hoping to one-up what the PS4 did in its second year on the market (thanks to Video Games Chronicle for the transcription).
Wednesday, April 28, 2021
Following the publication of its financial results today, Sony Corporation has revealed that it plans to strengthen its video game software offering by “aggressively” investing in its first-party studios alongside strengthening external partnerships.
Speaking to investors in a conference call (transcript via Video Games Chronicle), CFO Hiroki Totoki said that the company will “increase development personnel and other in-house costs by approximately 20 billion yen [$183m] year-on-year, as we further strengthen our in-house software.”
“To enhance our software offering, we intend to continue investing in partnering with external studios, in addition to aggressively investing in our in-house studios,” Totoki added. “As I just mentioned, we aim to strengthen the PlayStation platform through actions such as the recently announced partnership with Haven Entertainment, which was established by Jade Raymond, creator of the famous game
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