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The EPIC Effect: Microsoft Changes Revenue Split To Match EPIC Store, Steam Holds Firm

Microsoft Store Fee Lowered from 30% to 12% for PC Games; Halo Infinite Will Have Crossplay and Cross-Progression

Microsoft Store Fee Lowered from 30% to 12% for PC Games; Halo Infinite Will Have Crossplay and Cross-Progression Apr 29, 2021 09:28 EDT As rumored earlier this week, Microsoft s Head of Xbox Game Studios Matt Booty posted an update on its commitment to PC gaming today, starting with a great piece of news for all Microsoft Store developers. Beginning on August 1st, the revenue share will be changed from 70% to 88%, thus matching the Epic Games Store in this regard and allowing game developers to retain a greater amount of revenue from their hard work. Booty also revealed that Halo Infinite will feature crossplay and cross-progression functionality for its multiplayer modes, allowing PC gamers to play on Xbox One and Xbox Series S|X too should they desire it, with progress shared across all platforms. The executive went on to promise a premiere PC experience for Halo Infinite, including support for ultrawide and super ultrawide screens, triple keybinds, a wide variety of adv

Scavengers for Xbox, PC: Gameplay, release date, and everything you need to know

Scavengers: Development and reveal Scavengers was first announced during The Game Awards in 2018 with a short announcement trailer that gave players a first look at the setting, including an emphasis on the game s frozen environments. Since then, the developers have been conducting alpha playtests with the community, adding more features and just generally polishing the game. This has culminated in the game s arrival on Steam Early Access in 2021. During the reveal, fans also learned that the studio behind Scavengers, Midwinter Entertainment, was founded by and consists of several ex-343 Industries developers that worked on the Halo series. Some notable names include former studio head and creative director Josh Holmes and executive producer Mary Olson.

Halo: MCC on PC has been played by over 10 million people

What you need to know Head of Xbox Game Studios Matt Booty has announced that over 10 million players have played Halo: MCC through Steam and the Microsoft Store on PC. This indicates that Halo is doing well on the platform, which is a good sign. Halo Infinite is also releasing on PC, and it s expected to launch in Fall 2021. In a new blog post, Head of Xbox Game Studios Matt Booty has announced that Halo: The Master Chief Collection (MCC) has been played by over 10 million players on PC since it launched in late 2019. This includes people who have played through Steam as well as the Microsoft Store on PC. These numbers indicate that the title has done well for Microsoft and 343 Industries, which is a good sign considering Halo hasn t been a part of the PC gaming ecosystem since 2007 s Halo 2 Vista.

Microsoft Will Give More Of The Revenue To PC Developers

Microsoft Will Give More Revenue To PC Developers Share Image: Xbox Game developers on the Microsoft store will soon get a greater cut of the profits, Microsoft announced today. The change comes at a time when many developers and storefronts are rethinking the way profits are split. “As part of our commitment to empower every PC game creator to achieve more, starting on August 1 the developer share of Microsoft Store PC games sales net revenue will increase to 88%, from 70%,” Head of Xbox Game Studios Matt Booty wrote on the Xbox blog. “A clear, no-strings-attached revenue share means developers can bring more games to more players and find greater commercial success from doing so.”

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