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Tony Hawk s Pro Skater 1 and 2 are hitting the Nintendo Switch this June

Tony Hawk s Pro Skater 1 and 2 are hitting the Nintendo Switch this June by: Russell - posted: 5/6/2021 8:05:00 AM It s been over ten years since a Tony Hawk game has hit a Nintendo console, and that one included a skateboard controller you could ride on because Wii motion controls. However, that s about to change because Tony Hawk s Pro Skater 1 and 2 is dropping in on the Nintendo Switch on June 25th. With the game already out on the PS4, PS5, Xbox One, and Xbox Series X|S, it s now time for Nintendo fans to relive the two games that started it all for the first time since they hit the Nintendo 64 (and the Game Boy Color/Advance, but do we really count those?). More info for

Tony Hawk Archives - Gameranx

/ We finally have a release date for the Switch version of the Tony Hawk Pro Skater remaster: June 25. September 6, 2020

Tony Hawk s Pro Skater 1 + 2 Release Date For Switch Is June 25

Activision is planning on adding 2,000 employees in the next two years

Image via Activision Activision is likely doubling down even more on Call of Duty, which isn’t surprising, considering the success of Call of Duty: Warzone and the continued sales numbers for their annual installments. Still, adding 2,000 members to their development staff is still a staggering number. The information comes from Activision Blizzard’s Q1 2021 earnings on a conference call, where CEO Bobby Kotick discussed the company’s future. Kotick stated during the call that Activision plans “to triple the size of certain franchise teams … and have aggressive hiring plans around the world, including … Poland, China, Australia, and Canada.” This comes shortly after rumblings of layoffs and developers fleeing after Activision reportedly moved developer Toys for Bob into Call of Duty support. The company has started shifting increased resources and employees into its flagship IP, which already received the most attention and time out of all its properties.

Where music, gaming become one

Where music, gaming become one As the video game industry continues to grow and develop at a rapid fire rate, it’s important to evaluate where the music business fits into all this, typically through sync licensing and brand partnerships. Guest post by The video game industry has been rapidly developing and growing every year, and 2020 did not disappoint with an estimated revenue that reportedly exceeded both sports and film combined. With such a boom industry wide, it seems like a perfect time to reflect on where the music industry fits into all of this, namely through sync licensing and brand partnerships. 

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