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21 May 2021 EA and BioWare have been just a joy to work with, Sean Murray says of the No Man s Sky and Mass Effect crossover
(Image credit: Hello Games)
Today, at approximately zero six hundred hours, the legendary SSV Normandy SR1 began obscuring horizons in No Man s Sky. Travellers have made some pretty weird discoveries over the last four years, to be expected in an experience known for its boundless procedural generation, but none as audacious as this. After weeks of reporting new fluctuations within the fabric of the universe, players brought No Man s Sky s second expedition to a close in a way that no one could have predicted – with a collaboration between developers Hello Games and BioWare.
2021-05-21T07:40:33Z
Recently I brought my original Mass Effect character back from the dead and I am once more now playing my Commander Shepard in Mass Effect Legendary Edition.
And, let me tell you, it s absolutely fantastic. BioWare has done a great job in remastering the original Mass Effect trilogy and, well, quality games retain their class even when they get old.
Which isn t something that can be said for Mass Effect Andromeda, the ill-fated follow-up to the original trilogy – that game wasn t out and out bad, but it just didn t have the class, polish or X-factor that the original trilogy had and, as such, felt like a massive come down.