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Catching up with the ESA on the eve of the first digital E3

Speaking with GamesIndustry.biz this week, Pierre-Louis answered questions about loot boxes, toxicity, cryptocurrency, and social justice, but started off by talking about the first all-digital E3. This will provide us with an opportunity to present to members of the industry, media, and fans an opportunity to participate fully, and I think that provides a real unique opportunity to learn this year what we can apply to future events that will probably be a mix of physical and digital, Pierre-Louis says. But that s to be determined. We ve got to figure out where we all are moving forward. Pierre-Louis goes on to specify that the expectation is for the ESA to return to running physical events, but with some digital component as well.

E3 2021 schedule: Ubisoft, Gearbox presentations to kick off gaming trade show; How and where to register for free

Plugged In Picks, Games: New Pokémon Snap

Plugged In Picks, Games: New Pokémon Snap Bob Hoose Share on email According to the latest statistics from the Entertainment Software Association, video gaming is an all-around accepted activity in the good old U. S. of A. There are well over 200 million people regularly playing a video game of one sort or another. And that covers some 70% of kids and 64% of adults. Just think about that. When was the last time you heard of such a large slice of the American public agreeing on anything? For all of those happy, smiling gamers, however, there are very few games that people young and old can generally play and enjoy together.

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