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BioShock Infinite Dev On Cutting Multiplayer: You Never Really Get Over That

BioShock Infinite Dev On Cutting Multiplayer: You Never Really Get Over That You spend a lot of time and put your heart and soul into something just to have it disappear in the span of a meeting. Irrational Games was working on a multiplayer component for BioShock Infinite, but due to various issues, the studio elected to cut multiplayer and focus exclusively on the campaign. Multiplayer developer Bill Gardner says in reporter Jason Schreier s new book, Press Rest, that it was very difficult to let go of what he worked so hard to create. You spend a lot of time and put your heart and soul into something just to have it disappear in the span of a meeting, Gardner said in an excerpt from the book posted recently on Polygon. You never really get over that.

BioShock Infinite Messy Development Process Highlighted In New Book

BioShock Infinite Messy Development Process Highlighted In New Book / If you’ve been following the video game industry closely then you might know of Jason Schreier. He’s a big name in the industry as a journalist that’s been able to connect with several developers to bring out notable scoops of what’s going on behind closed doors. Jason has a new book that just came out with Press Reset: Ruin and Recovery in the Video Game Industry which goes over the behind-the-scenes in the video game industry. From studios that were shut down to individuals that worked at some of these companies leading towards the end. 

Press Reset review | Exploring the extreme volatility, paranoia, and hope in the games industry

Press Reset review | Exploring the extreme volatility, paranoia, and hope in the games industry Jason Schreier has another winner of a book, though it s a bit more depressing this time. Unfortunately, it’s not uncommon to hear a video game developer has closed its doors, and the reasons for closures are multifaceted. It’s never the case that a bunch of lazy people phoned in bad games and ran out of money. The reality is much more frustrating and unfair, and in his new book, Press Reset: Ruin and Recovery in the Video Game Industry, Jason Schreier examines the shutdowns of game developers big and small and what happened to the individual people affected by them. It is a sobering read to be sure, painting a portrait of extreme volatility and (rightful) paranoia in the video game industry. Yet

What went wrong with BioShock Infinite s development

Press Reset: Ruin and Recovery in the Video Game Industry is author Jason Schreier’s second book investigating the inner workings of the video game industry. In the book, he dives into how a number of high profile game studios fell apart and below, we have an excerpt covering some of the challenges BioShock Infinite studio Irrational Games went through when making the game. Copyright © 2021 by Jason Schreier. Reprinted with permission of Grand Central Publishing. All rights reserved. On August 12, 2010, at a press event in the swanky Plaza Hotel near Central Park in New York City, journalists gathered to watch the trailer for the next BioShock game. The video opened with a delightful fakeout, zooming in on the silhouette of a familiar-looking underwater city before pulling back to reveal that the camera was actually inside of a fish tank. Good-bye, Rapture. Hello,

Daily Authority: Pipeline hack, Vivo offers three years of updates, and more

https://www.androidauthority.com/newsletters/da-may-10-2021/ May 10, 2021 Good morning! I got sunburnt yesterday, two days after it snowed. Weather is weird and fun right now! Ransomware shuts oil pipeline Colpipe A company responsible for transporting 45% of fuel consumed on the US East Coast has been forced to halt operations since Friday due to a ransomware attack (Reuters). In brief: The Colonial Pipeline is the largest fuel pipeline in the US, running from Texas through the Gulf Coast to New York Harbor. It carries 2.5 million barrels a day, and the supply of diesel, gasoline, and jet fuel. It went down on Friday, and as of Sunday, the Colonial Pipeline Company said it was still working to develop a restart plan for its pipeline system.

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