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Feral Cat Den s Genesis Noir Leads Finalists for the 23rd Annual Independent Games Festival Awards With Four Nominations

Feral Cat Den s Genesis Noir Leads Finalists for the 23rd Annual Independent Games Festival Awards With Four Nominations
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Feral Cat Den s Genesis Noir Leads Finalists for the 23rd Annual Independent Games Festival Awards With Four Nominations – Consumer Electronics Net

Feral Cat Den s Genesis Noir Leads Finalists for the 23rd Annual Independent Games Festival Awards With Four Nominations – Consumer Electronics Net
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Gamasutra - Genesis Noir leads IGF finalists with four nominations

Genesis Noir leads IGF finalists with four nominations May 7, 2021 | By Staff May 7, 2021 | By Staff ); } May 7, 2021 – Informa Tech, organizers of the Game Developers Conference (GDC) 2021 have revealed the finalists for the 23rd annual awards ceremony of the Independent Games Festival (IGF), the longest running festival, summit and showcase celebrating independent games and their creators. The IGF is part of the Game Developers Conference 2021, which will take place as a virtual event from July 19 through July 23. The esteemed award nominees are led by Genesis Noir created by Feral Cat Den. The stylish noir adventure game where players explore the mysteries of the Big Bang and seek a way to destroy it before it kills their love received a total of four nominations in the categories of Excellence in Audio, Excellence in Narrative, Excellence

Gamasutra - Here are the different session formats for GDC 2021

Here are the different session formats for GDC 2021 April 30, 2021 | By Staff April 30, 2021 | By Staff ); } So you’re getting ready for the all-digital Game Developers Conference. You’ve got your travel itinerary (bedroom à kitchen à desk), you’ve figured out which pets are allowed on your lap, and you’re ready to learn and connect with other game developers. But then you might start thinking “what’s this conference going to look like, exactly?” If you haven’t been following our year of digital events, we’ve got your back. Here’s a quick primer on the different session types at GDC 2021. Read ‘em and get ready for this year’s show!

Gamasutra - GDC State of the Industry: Devs irked by 30 percent storefront revenue cuts

); } More than 3,000 games industry professionals weighed in on what has been a tumultuous year as developers adjusted to remote work, dealing with pandemic stress and being increasingly isolated, while creating entertainment known for helping people get through feelings of loneliness, isolation, and anxiety. The survey results show that while the pandemic caused delays for close to half of respondents, studios overall grew or stayed the same over the last year, and that work-life balance evened out after a rough first few months, with most developers now working standard 40-hour work weeks. The survey also showed interesting shifts in larger industry trends, including greater disapproval of the 30% revenue share many digital storefronts employ, justifying newer, more developer-friendly revenue share models being introduced by Apple, Google, and Epic. There’s also growing interest in developing games for PlayStation 5, with PC continuing to reign as the platform of choice.

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