Optimizing GoAWK with a bytecode compiler and virtual machin

Optimizing GoAWK with a bytecode compiler and virtual machin

Optimizing GoAWK with a bytecode compiler and virtual machine

How I sped up GoAWK by switching from a tree-walking interpreter to a bytecode compiler and virtual machine interpreter.

Related Keywords

, Peter Norvig, Keith Randall, Andrew Kelley, Volodymyr Gubarkov, Roger Sayle, Arnold Robbins, Eli Bendersky, Random Access Memory, Practical Guide, Applying Data Oriented, Superoptimizer Analysis, Multiway Branch Code Generation,