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'Final Fantasy VII Remake' Lead Battle Programmer Wants Next Project To "Surpass" Gambit System Of 'Final Fantasy XII' - Vimarsana News

'Final Fantasy VII Remake' Lead Battle Programmer Wants Next Project To "Surpass" Gambit System Of 'Final Fantasy XII'

Satoru Koyama, Lead Battle Programmer for Final Fantasy VII Remake, wants to surpass the Gambit system of Final Fantasy XII. 

Lead Final Fantasy 7 Remake combat dev wants to 'surpass' one of FF12's most praised features - Vimarsana News

Lead Final Fantasy 7 Remake combat dev wants to 'surpass' one of FF12's most praised features

This battle programmer wants Final Fantasy 7 Rebirth's combat to take things to the next level

Samsung brings a new challenge to PUBG Mobile players - Vimarsana News

Samsung brings a new challenge to PUBG Mobile players

Samsung is challenging mobile gamers to drop into PUBG Mobile and test their mettle by surviving 23 minutes in a new game mode. - SamMobile

Final Fantasy VII Remake Lead Battle Programmer Wants To Surpass Final Fantasy XII's Gambit System - Vimarsana News

Final Fantasy VII Remake Lead Battle Programmer Wants To Surpass Final Fantasy XII's Gambit System

Final Fantasy VII Remake's lead battle programmer has revealed he wants to surpass Final Fantasy XII's battle system in the upcoming FF VII Rebirth.

Source: psu.com
Final Fantasy 7 Remake Battle Lead Wants to 'Surpass Final Fantasy 12's Gambit System' - Vimarsana News

Final Fantasy 7 Remake Battle Lead Wants to 'Surpass Final Fantasy 12's Gambit System'

Now we're talking - Final Fantasy VII Remake famously swapped out the original's turn-based combat system for a more moder...