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BBCNEWS Click - Short Edition June 4, 2024 02:36:00 - Vimarsana News

BBCNEWS Click - Short Edition June 4, 2024 02:36:00

That is the music that you hear in the game. but when you think about it, if you're trying to adapt music from a 1980s computer game, you're basically talking about taking beeps and boops — that's all it is, just single notes — and somehow adapting it and turning it into something that can be played by an orchestra this size. i mean, that's a hell of a lot of work. i say beeps and boops, but some of those early theme songs were pretty clever, giving the feeling of chords and multitrack audio even though computers could only create one sound at a time. it's something that astounded a young ...

BBCNEWS Click June 4, 2024 16:37:00 - Vimarsana News

BBCNEWS Click June 4, 2024 16:37:00

This is their electronic powerhouse set up. so especially for battlefield. so here you've got a load of electronic stems from the original score, and they're being controlled individually and blended in with what the orchestra are doing. a lot of modern videogames come with ready—made orchestral scores — that is the music that you hear in the game. but when you think about it, if you're trying to adapt music from a 19805 computer game, you're basically talking about taking beeps and boops — that's all it is, just single notes — and somehow adapting it and turning it into something that...

BBCNEWS Click - Short Edition June 4, 2024 21:50:00 - Vimarsana News

BBCNEWS Click - Short Edition June 4, 2024 21:50:00

This is white noise, basically. the sound of that will be coming through, you know, a massive array of speakers, so you get this — this lovely crinkly sound. do you have to tune this before you go on? no. are you sure? no. a lot of modern videogames come with ready—made orchestral scores — that is the music that you hear in the game. but when you think about it, if you're trying to adapt music from a 1980s computer game, you're basically talking about taking beeps and boops — that's all it is, just single notes — and somehow adapting it and turning it into something that can be playe...

BBCNEWS Click June 4, 2024 11:40:00 - Vimarsana News

BBCNEWS Click June 4, 2024 11:40:00

This is white noise, basically. the sound of that will be coming through, you know, a massive array of speakers, so you get this — this lovely crinkly sound. do you have to tune this before you go on? no. are you sure? no. does the here change the... this is true. you're really going next level, which is great. this is their electronic powerhouse set up. so especially for battlefield. so here you've got a load of electronic stems from the original score, and they're being controlled individually and blended in with what the orchestra are doing. a lot of modern videogames come with ready—ma...

BBCNEWS Click - Short Edition June 4, 2024 19:50:00 - Vimarsana News

BBCNEWS Click - Short Edition June 4, 2024 19:50:00

Being controlled individually and blended in with what the orchestra are doing. a lot of modern video games come with ready made orchestral scores, that is the music you hear in the game. but when you think about it, if you are trying to adapt music from a 19805 computer game, you are basically talking about taking beeps and bleeps, single notes and somehow adapting it and turning it into something that can be played by an orchestra this size. i mean, that is a hell of a lot of work. i say beeps and bleeps, but they were pretty clever, giving the impression of chords and multitrack audio even ...