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Days Gone Director on Skipped Sequel: 'If You Love a Game, Buy It at F***ing Full Price' - Vimarsana News

Days Gone Director on Skipped Sequel: 'If You Love a Game, Buy It at F***ing Full Price'

Days Gone Director on Skipped Sequel: 'If You Love a Game, Buy It at F***ing Full Price' Share: Oh boy, this whole Days Gone thing just won't stop churning, will it? Speaking in David Jaffe's latest interview video, Days Gone director John Garvin has strong feelings on the sequel situation — as you'd expect. Garvin left developer Sony Bend around two years ago, so he's free to speak his mind on Jaffe's show. And it hasn't taken long for Garvin's impassioned comments to do the rounds online. "I do have an opinion on something that your audience may find of interest, and it might piss some of...

Days Gone writer says if you love a game, you should buy at full price - Vimarsana News

Days Gone writer says if you love a game, you should buy at full price

Days Gone writer says if you love a game, you should buy at full price "Don't complain if a game doesn't get a sequel if it wasn't supported at launch." Updated on 18 April 2021 The writer and creative director of Days Gone says that players shouldn't "complain if a game doesn't get a sequel" if they didn't buy it "at f-cking full price". In an interview on David Jaffe's YouTube channel, John Garvin was asked if the game's debut on Sony's PlayStation Plus subscription service had sparked new interest in the title. "I do have an opinion on something tha...

Days Gone 2's shared universe would have had players surviving together as a community - Vimarsana News

Days Gone 2's shared universe would have had players surviving together as a community

Image via PlayStation In a recent livestream with David Jaffe, former Bend Studio director Jess Ross revealed that Days Gone sequel pitch included an online mode that would have formed a significant portion of the game. Due to an NDA, Ross cannot speak about much of the Days Gone 2 pitch that Sony ultimately declined. Ross doesn’t know if Sony outright canceled plans for a sequel, but he did outline that his leaving Bend Studio had nothing to do with the sequel pitch being rejected. The biggest surprise from Days Goes sequel pitch was the inclusion of a shared online world. Jess stated (as ...

Days Gone sequel pitch included "a shared universe with co-op play" – TheSixthAxis - Vimarsana News

Days Gone sequel pitch included "a shared universe with co-op play" – TheSixthAxis

12/04/21 Following reports that a pitch for a Days Gone sequel was turned down by Sony, former Bend Studio game director Jeff Ross has now confirmed some of the details of the game’s pitch, including that it would have featured “a shared universe with co-op play”. In fact, that was the plan from the very beginning of the series. Speaking in a long livestream with God of War creator David Jaffe, Ross explained that “[Bend Studio] wanted co-op from the beginning [in Days Gone], but obviously you have to make concessions for what you’re not going to be able to do.”

Former Bend Studio Director Confirms Days Gone 2 Pitch Report - Vimarsana News

Former Bend Studio Director Confirms Days Gone 2 Pitch Report

Former Sony Bend Studio director, Jeff Ross, has confirmed parts of Jason Schreier's report about Days Gone 2.