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Final Fantasy VII Remake gets a PS5 Intergrade with Yuffie


Image: Square-Enix
Quick: How many games are there that are set in the world of Square Enix’s
Final Fantasy VII universe? If you answered “Way more than VII,” well, congratulations: You’re getting right-er by the minute.
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The “strap some belt buckles to it and make that sword four times bigger, stat” video game company had a hefty role at Sony’s State Of Play press conference today, which makes sense, given that
was one of the PlayStation brand’s biggest games last year. And is apparently set to, uh, maintain that role in 2021, as the company announced that it’s set to release

Yuffie-kisaragi , Sony , Final-fantasy , Square-enix , State-of-play , Dirge-of-cerberus , Before-crisis , Crisis-core , Cookie-crisper , Final-fantasy-vii , Intergrade , Video-games-developed-in-japan

Final Fantasy VII Remake (PS4, 2020) Video Game Music Review


Welcome to Morning Music,
Kotaku’s ongoing hangout for folks who love video games and the cool-ass sounds they make. Today I’m going to gush about just how amazing
Final Fantasy VII Remake’s music is, and specifically a few of its new tracks that weren’t in the original.
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It took me a while to get into
Final Fantasy VII Remake (YouTube / longplay / VGMdb), and even longer to come around to its complex arrangements of the original’s often stunningly simple and deeply affective PlayStation tracks. But eventually both won me over. The music, like the game, is layered like sheets of sedimentary rock that take years of history and put it neatly on display for you to appreciate, analyze, and digest in the present. Here’s the new version of “Shining Beacon of Civilization” which first plays when Jessie explains the layout of Midgar to Cloud following the game’s opening bombing mission:

Masashi-hamauzu , Square-enix , Nobuo-uematsu , Naoyuki-honzawa , Mitsuto-suzuki , Youtube , Suzuki , Morning-music , Final-fantasy , Wall-market , Final-fantasys , Final-fantasy-vii-remake