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The Last of Us Part 2's early concept development was nearly derailed by Uncharted 4: "During the entire production, that's all I could think about"

Just as The Last of Us 2 was crystalizing in the conceptual phase, Uncharted 4: A Thief's End threatened to derail the entire thing.Last week, February 2, Naughty Dog released Grounded 2: Making

Laura-bailey , Emilia-schatz , Neil-druckmann , Naughty-dog , Making-the-last , Nathan-drake-led ,

The Last of Us 2's Documentary Suggests an Exciting FromSoftware Influence for The Last of Us 3

The Last of Us 2's Documentary Suggests an Exciting FromSoftware Influence for The Last of Us 3
gamerant.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from gamerant.com Daily Mail and Mail on Sunday newspapers.

Emilia-schatz , Neil-druckmann , Anthony-newman , Naughty-dog , Making-the-last , Will-be-hard , Sequel-few-last , Bloodborne-inspired-the-last , Level-design-would-be-perfect ,

The Last of Us 2 Began Life as Open World Melee Epic Heavily Inspired by Bloodborne

May you find your worth in the waking world - With the release of Grounded II: Making The Last of Us Part II, fans have be...

Emilia-schatz , Anthony-newman , Neil-duckmann , Naughty-dog , Making-the-last , Naughty-dog-developed , News , He-last-of-us-part-ii-remastered , S5 , Ction-adventure , Orror , Ony

Naughty Dog has a new goal to 'eliminate crunch' after the production of The Last of Us Part 2

Naughty Dog acknowledges that it has 'a reputation as a studio for crunching' but claims it wants to fix that.

Anthony-newman , Patrick-goss , Emilia-schatz , Naughty-dog ,

The Last of Us Part 2 started as an 'open world inspired by Bloodborne' according to co-director

The co-director of The Last of Us Part 2 has confirmed that the game started with an entirely different approach to the first.

Neil-druckmann , Anthony-newman , Emilia-schatz , Naughty-dog , Makingthe-last ,

The Last of Us 2 Started Off as a Bloodborne Inspired Game

Naughty Dog has revealed that The Last of Us 2 originally sought inspiration from Bloodborne, but things changed during development.

Anthony-newman , Emilia-schatz , Neil-druckmann , Naughty-dog ,

The Last of Us 2 Was Once an Open World Game Inspired by Bloodborne

The Last of Us 2 Was Once an Open World Game Inspired by Bloodborne
gamerant.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from gamerant.com Daily Mail and Mail on Sunday newspapers.

Emilia-schatz , Anthony-newman , Naughty-dog , Strangest-record , Making-the-last , Take-on-bloodborne ,

The Last of Us Part 2 originally started out as an "open world game inspired by Bloodborne"

The Last of Us Part 2 was originally designed as an open-world action game that was heavily inspired by Bloodborne.Conf…

Laura-bailey , Anthony-newman , Neil-druckmann , Emilia-schatz , Youtube , Naughty-dog , Making-the-last ,

The Last of Us Part 2 studio admits "we have a reputation for crunching" and pledges that "it's something we're not going to do anymore"

Naughty Dog has an infamous reputation for historically subjecting its employees to crunch culture - long periods of overtime that sometimes have debilitating effects on  staff - but the studio r

Anthony-newman , Neil-druckmann , Emilia-schatz , Patrick-goss , Naughty-dog , Last-of-us-part ,

The Last of Us 2 was originally a Bloodborne-inspired open-world game because Naughty Dog wanted it to be "as different as humanly possible from the first game"

Naughty Dog has revealed the somewhat startling insight that The Last of Us 2 was originally an open-world game inspired by FromSoftware's Bloodborne before it became the very linear action-adven

Anthony-newman , Emilia-schatz , Naughty-dog , Making-the-last , Did-abby ,