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Age of Empires 4's success depends on gameplay, not graphics

Age of Empires 4's success depends on gameplay, not graphics
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Age of Empires IV gameplay trailer - Geeky Gadgets

Age of Empires IV gameplay trailer - Geeky Gadgets
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Age of Empires IV is releasing this year, new gameplay revealed


Microsoft’s Age of Empires Fan Preview event took place over the weekend and sure enough, we got plenty of new information about Age of Empires IV. The long-awaited sequel has been in the works for a few years and now, we finally have a release window – with the game set to release in ‘Autumn 2021’. 
Aside from release date news, we also received a new gameplay reveal, showcasing early building stages, enemy encounters and how buildings upgrade as you progress through the ages. In summary – it looks like an Age of Empires game.
Age of Empires IV will include four ages and eight playable civilisations. So far, the civilisations revealed include the English, the Chinese, the Mongols and the Delhi Sultanate, all of which will progress through the four included ages – Medieval, Feudal, Castle and Imperial.

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Age of Empires 4 developer interview: Celebrating history and creating the true successor to Age of Empires 2


Source: Microsoft
The standout news? Age of Empires 4 is expected to launch later this year. And while it certainly has a bevy of new tricks to show off, it's still most certainly an Age of Empires game both in style and play.
A few days after an advance preview I was able to sit down with World's Edge Senior Executive Producer Michael Mann, Relic Entertainment Game Director Quinn Duffy, and Relic Entertainment Art Director Zach Schläppi for a more direct conversation about what we can expect from Age of Empires 4.
A true successor to Age of Empires 2
One of the overarching themes pulled from the preview event and following Q&A session is that Age of Empires 4 isn't attempting to reinvent the RTS genre. More specifically, the new game was referred to as "a spiritual successor to Age 2" by Game Director Quinn Duffy. Resources, including wood, food, gold, and stone look the same, and the ages begin with Dark and end with Imperial. Going deeper, core gameplay should also seem familiar to those who have played Age 2.

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