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Gamasutra: Katarina Gyllenback's Blog - The Nemesis of Narrative - Vimarsana News

Gamasutra: Katarina Gyllenback's Blog - The Nemesis of Narrative

The Nemesis of Narrative   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   Many of the things I will say I've said before, but in different versions. However, I wouldn't bring up the conventions regarding the sharp line between the narrative and the game if it weren't due to a recent patenting of an engaging game pattern. So hang in there as I intend to clarify a few things co...

Super Mario 3D World on Switch is a must-play gem. - Vimarsana News

Super Mario 3D World on Switch is a must-play gem.

Super Mario Bros. 3, and one of my all-time favorite games is Super Mario 64, so I have a deep connection to this series. I’ve played most of the 2D and 3D games, but like others, I skipped the Wii U entry, so I’m new to 3D World. Gabriel Roth: I spent many hours with Super Mario Bros. on the NES, which is really the core video game experience for me. After that, I didn’t really play games for 30 years. Then I had kids and got a Switch during the pandemic and got Mario Kart and Odyssey, but I mostly spent a lot of time with

Source: slate.com
Gamasutra: Lars Kalthoff's Blog - Lessons Learned From Teaching Game Design - Vimarsana News

Gamasutra: Lars Kalthoff's Blog - Lessons Learned From Teaching Game Design

Lessons Learned From Teaching Game Design by Lars Kalthoff on 02/16/21 10:54:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   I’ve spent the past six months teaching game design at the Cologne Game Lab, a German university dedicated to the study of digital games. In this blog post, I want to share what I’ve learned during the pro...

Warner Bros Interactive has applied for a patent of 'Shadow of Mordor' Nemesis system: Report- Technology News, Firstpost - Vimarsana News

Warner Bros Interactive has applied for a patent of 'Shadow of Mordor' Nemesis system: Report- Technology News, Firstpost

Warner Bros. Interactive has applied for a patent on the nemesis system that is used in Shadow of Mordor and its sequel, Shadow of War. The system is one that personalises orc NPCs in response to actions players take against them, PC Gamer. As per the report, it is a patent for nemesis characters, forts, social vendettas and followers in computer games. The report cited Mark Brown's Game Maker's Toolkit video where he compared it to the patented floating arrow that tells players where to go in Crazy Taxi. Shadow of Mordor The report added that other games too have used similar mechanics t...

Opera buys YoYo Games, the team behind GameMaker Studio - Vimarsana News

Opera buys YoYo Games, the team behind GameMaker Studio

Opera now has an entire Gaming division on January 20, 2021, 17:29 What just happened? Opera released the world's "first" gaming browser back in 2019: Opera GX. It features RAM and CPU usage limiters, a dedicated tab for tracking game release dates, and several other features designed to appeal to PC gamers. However, Opera's gaming ambitions don't stop there: it has just purchased YoYo Games, the folks behind one of the most newbie-friendly game engines on the market; GameMaker Studio 2. This news was announced on Opera's official blog today, so it seems the acquisition ...