RTGI Shader Adds Image Based Lighting, Extended Ray Length Multiplier
RTGI Shader Adds Image Based Lighting, Extended Ray Length Multiplier Dec 30, 2020 04:11 EST Pascal Gilcher, the creator of the RTGI shader we've often covered here on Wccftech, has released a new version (0.19) that adds image-based lighting and an extended ray length multiplier. The two features combined should provide quite the image quality boost, as demonstrated in the image below. Gilcher also explained in his Discord channel how these new RTGI shader features work exactly. The first one is the Extended Ray Length Multiplier, controlled via a new UI slider. The way things worked b...