Vulkan ray tracing support is finally official, starting with Quake II RTX
Vulkan ray tracing support is finally official, starting with Quake II RTX Yes, even AMD GPUs can run Nvidia's Quake II RTX now. Credit: Nvidia After a slow start, ray tracing continues to spread its wings. What started as a geeky Windows 10 feature now finds a home in the next-gen Xbox Series X and PlayStation 5 consoles as well, and on Tuesday, the Khronos Group consortium announced that ray tracing is developer-ready for Vulkan, releasing the long-awaited final extensions. Vulkan is an open, cross-platform alternative to Microsoft’s proprietary DirectX 12 graphics API, used by ...