Saturday 23.7 | Combat Balancing news - Stealth Platformer Prototype
Finishing up work on the main character animations, for now at least.
Source: indiedb.com
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Finishing up work on the main character animations, for now at least.
Trying to get the animations to a point where I can finally move onto the level design.
Importing the new character into Unity and getting most of the necessary animations for the new model.
Being hesitant about implementing parachuting but ending up very happy with the result.
Now that I've gotten a better picture of what everything is going to look like, I'm going to be adding some actual platforming.