Live Breaking News & Updates on That cinematic aspect

Stay informed with the latest breaking news from That cinematic aspect on our comprehensive webpage. Get up-to-the-minute updates on local events, politics, business, entertainment, and more. Our dedicated team of journalists delivers timely and reliable news, ensuring you're always in the know. Discover firsthand accounts, expert analysis, and exclusive interviews, all in one convenient destination. Don't miss a beat — visit our webpage for real-time breaking news in That cinematic aspect and stay connected to the pulse of your community

Evil Within 3: 10 Things We DON'T WANT


/
The Evil Within is the underdog when it comes to action-horror franchises. The series stands in the long shadow of
Resident Evil and
Silent Hill, but its always cut a special places in my heart. The nightmarish visuals and disgusting monster designs are right up my alley. And while the developerrs, Tango Gameworks, aren’t currently haven’t announced an
Evil Within 3, I believe it’s only a matter of time before we get a third game.
With that in mind, let’s talk about what I absolutely DO NOT want in
Evil Within 3. Whether it’s repeating mistakes in the first two or chasing lousy horror game trends, these are the features and future design decisions I want Tango Gameworks to stay far, far away from. Not even Capcom, the gold standard, can get all their horror sequels right. Now strap yourself into the Animus and explore the depths of my twisted mind — here’s the top 10 things I don’t want in

Tango-gameworks , Hideo-kojima , Konami , Capcom , Evil-within , Resident-evil , Silent-hill , That-cinematic-aspect , More-insta-kill , Even-shorter-stamina , Cover-shooting , Tacked-on-multiplayer