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In this tutorial, we are going to explore the various possibilities of generating method builders with Lombok s @Builder annotation to improve usability. ....
Isometric games are extremely popular. Let s learn the theory behind isometric projection and how it is used by gamedevs to write isometric-looking games. ....
I posted two new videos in the "140 Second Duckling" series. They cover some basic and some little-known features of debuggers, such as object marking. ....