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Unity walking back parts of its controversial runtime fee - Vimarsana News

Unity walking back parts of its controversial runtime fee

In an open letter to its community, Unity has revealed its reworked free structure and controversial runtime fee changes.

Unity Rolls Back Runtime Fee Policy Following Backlash: Changes Made to Address Developer Concerns - Vimarsana News

Unity Rolls Back Runtime Fee Policy Following Backlash: Changes Made to Address Developer Concerns

Unity Rolls Back Runtime Fee Policy After Backlash Unity has recently faced criticism from developers following the announcement of a new Runtime Fee

Bowing to pressure, Unity announces the terms of its surrender - Vimarsana News

Bowing to pressure, Unity announces the terms of its surrender

Unity posted updated terms to its new developer fees as the company walks back the most panned elements of the policy.

Unity U-turns on controversial runtime fee and begs forgiveness - Vimarsana News

Unity U-turns on controversial runtime fee and begs forgiveness

Unity has done a 180 on a controversial new pricing scheme that users of its cross-platform game engine almost unanimously disparaged. A new pricing policy is still incoming, but it's far less fraught for independent developers, many of whom threatened to leave the engine and platform behind rather than pay. The changes were announced only last week, and immediately attracted the ire of nearly everyone in the gaming community, prompting a panicked "clarification" soft-pedaling of the "runtime fee" that would be owed with every install of a game past a certain level o...

Source: yahoo.com
Terraria developer Re-Logic responds to Unity Runtime Fee by donating $200,000 to open-source engines - Vimarsana News

Terraria developer Re-Logic responds to Unity Runtime Fee by donating $200,000 to open-source engines

Re-Logic has condemned the recently announced Unity fee changes, and is responding by donating to two open-source game engines.