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GPU synchronization in Godot 4.3 is getting a major upgrade : vimarsana.com
GPU synchronization in Godot 4.3 is getting a major upgrade
Say goodbye to placing barriers, hello to the new acyclic graph
Related Keywords
Pavlo Muratov
,
Nvidia
,
Godot Engine
,
Vulkan Synchronization
,
Vulkan Validation Layers
,
Rendering Device
,
Directed Acyclic
,
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