vimarsana.com
Home
Live Updates
How to sculpt a reptilian creature using ZBrush, Maya and Substance 3D : vimarsana.com
How to sculpt a reptilian creature using ZBrush, Maya and Substance 3D
Use a mix of software to craft a production-ready character.
Related Keywords
Indonesia
,
East Kalimantan
,
Kalimantan Timur
,
Jakarta
,
Jakarta Raya
,
Richard Jusuf
,
D Paintermarmoset Toolbag
,
Substance Painter The Base Color
,
Color Albedo
,
Mesozoic Era
,
Creative Bloq
,
Dofala Animation
,
Decimation Master
,
Preprocess Current
,
Decimation Current
,
Adam Standard
,
Color Spray
,
New Project
,
Bake Mesh Map
,
Keep Polypaint
,
Material Sets
,
Physically Based Rendering
,
Base Color
,
Ambient Occlusion
,
Unreal Engine
,
Marmoset Toolbag
,
Substance Painter
,
Material Editor
,
Selective Color
,
Color Lookup
,
vimarsana.com © 2020. All Rights Reserved.