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Pixotope, the leading software platform for end-to-end realtime virtual production solutions, today announced its new Live Controller, an all-in-one graphics control solution for broadcast virtual production workflows. Underpinned by Unreal Engine, the Pixotope Live Controller introduces reusable no-code templates and rundown-based virtual production workflows to all broadcast control rooms in a single-user software package.

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Chloe Larby ,Marcus Brodersen ,Gideon Ferber , ,Senior Product Director ,Production Graphics ,Live Controller ,Unreal Engine ,Next Generation ,Virtual Production Platform ,Pixotope Technologies ,Virtual Production ,Graphics Engine ,Graphics Pipeline ,Traditional Broadcasters ,Roadcast Environments ,Roadcast Control Rooms ,Pixotope ,Broadcast Operation ,

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