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In the two years after publishing this, I worked on refining this algorithm to power a real-time world generator, called Generate Worlds, and it lets you des...

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Ronnie Mclaren , ,Generate Worlds ,Constraint Satisfaction ,Greedy Placement ,Most Constrained Placement ,Local Information ,Wave Function ,Wave Function Collapse ,Changing Tile Selection ,Function Collapse ,Paul Merrell ,Model Synthesis ,Cannon Lewis ,

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