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Somewhere during one of several reboots for Skull and Bones, the game transitioned into a multiplayer-first title. Now, the game's director, Ryan Barnard, has given us more insight into what that means, noting that while the game has an ‘underlying story', narrative is not a focus of the game. Speaking in an interview with True …

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Bryan Barnard , ,True Achievements ,Xbox Series ,Multiplayer ,News ,Skull And Bones ,Ubisoft ,

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