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Gamasutra - Walk through the history of game development tools at GDC Showcase

Walk through the history of game development tools at GDC Showcase March 5, 2021 | By Staff March 5, 2021 | By Staff ); } If there’s one thing that fuels David Lightbown’s passion for game development, it’s tools, tools, tools. The Ubisoft User Experience Director has been one of the industry’s champions for better understanding the tools used t...
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Gamasutra: Thomas Reisenegger's Blog - TikTok guide for indie game devs

TikTok guide for indie game devs by Thomas Reisenegger on 03/05/21 10:14:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   Everyone remotely online will probably have realised by now: TikTok is here to stay (*international relations asi...
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Gamasutra - Press Releases- CODEMASTERS EXTENDS SUPPORT OF GOVERNMENT MESSAGING IN-GAME

  [This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.] Codemasters ® has, once again, partnered with the UK government and Public Health England to drive public awareness messages in DIRT 5 ™, DiRT Rally 2.0 ®. ‘Stay Home, Protect the NHS, Save Lives’ reiterates the continued importance of following guidelines wherever possible. The Better Health ‘Every Mind Matters’ campaign offers support for ...
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Gamasutra: Travis Hoffstetter's Blog - The Anatomy of a Stealth Encounter

The Anatomy of a Stealth Encounter by Travis Hoffstetter on 07/19/18 11:17:00 am     The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   Seven years ago, at Crystal Dynamics, I was given the opportunity to lead the stealth gameplay effort in the...
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