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March 1, 2021
Keycodes delivered upon requ *Not available yet Las Vegas, NV ndash;March 1, 2021ndash; Independent developer Jon Bookout informs t
March 1, 2021
Dream will use the cash to expand its audience following the full launch of its debut title, Royal Match.
March 1, 2021
March 1, 2021 Hood: Outlaws and Legends, the multiplayer PvPvE heist game from Sumo Digital and Focus Home interactive, introduces in-depth gamepl
March 1, 2021
Sub-Headline: The simple, yet oddly addictive FPS Maze Platformer makes its debut to anyone looking to solve a vast labyrinth of mystery and dang
March 1, 2021
Lesquin, 1 March 2021 ndash; The Steam Game Festival was held from 3 to 9 February 2021. During the event, various players had the chance to play the
March 1, 2021
[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.] ‘Pigeon: A Love Story’, the experimental ‘slow game’ by indie studio Wristwork, has today (01/03/2021) become available for iOS and Android devices. In the game, you take on the role of a pigeon searching for their pigeon-shaped soulmate in the city of London (UK), which is presented in real-size and is fully explorable. To keep the game as accu...
March 1, 2021
OverGamez congratulates everyone with the coming of spring! In honor of this wonderful time of the year, we are giving you a 40% discount on the Cubi
March 1, 2021
5 games that make you think like a programmer March 1, 2021 | By DigiPen Institute of Technology March 1, 2021 | By DigiPen Institute of Technology Matthew Picioccio, a senior lecturer at DigiPen Institute of Technology, has been playing and developing games since he was just a little kid. “I made little role-playing and adventure games written in ass...
March 1, 2021
TOKYO, Japan ndash; March 1, 2021 - All of the Heroes have assembled, and TEPPENrsquo;s true story finally begins! Available now, ldquo;A Dark Agend
March 1, 2021
Ranking and Revisiting Resident Evil by Josh Bycer on 02/26/21 08:35:00 am The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. For my upcoming fourth book on horror design, I went and revisited some of the most well-known (and not so know...