But Sorters don t have to be placed on a belt. If two buildings are close enough, you can also directly connect them (depending on their type). This means you can have, for example, a Sorter which takes completed products from an Assembling Machine and places them directly in a Storage Building; or takes these same products and places them in another Assembling Machine where they re part of the recipe for an even more complex product.
Every building which can attach to a Sorter has predefined points where a Sorter can be attached to them. You ll see these points when you hover over the building with a Sorter in your hand. Your cursor will snap to the nearest one of these points automatically. Some buildings have a more limited number of Sorter snapping points, which means you ll have to think about how best to place Belts and Sorters around them.
Dyson Sphere Program Belts overview
If you ve played more than a couple of minutes of Dyson Sphere Program, you ll likely have come across Conveyor Belts. These belts are an essential logistic cog in your ever-expanding factory, and required for you to move from manual construction to automation.
The function of the belt is extremely simple: it transports items from one place to another. Most buildings which mine or harvest
raw materials, such as Mining Machines, Oil Extractors, and Water Pumps, can be directly connected to a belt, so that whatever the building produces will automatically be placed on its attached belt. But for other buildings that produce intermediate and complex component items - such as Smelters, Assembling Machines, and so on - you ll need to attach them to belts using Sorters, because they can t connect directly to a belt.