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Dyson Sphere Program Sorters | Rock Paper Shotgun

But Sorters don t have to be placed on a belt. If two buildings are close enough, you can also directly connect them (depending on their type). This means you can have, for example, a Sorter which takes completed products from an Assembling Machine and places them directly in a Storage Building; or takes these same products and places them in another Assembling Machine where they re part of the recipe for an even more complex product. Every building which can attach to a Sorter has predefined points where a Sorter can be attached to them. You ll see these points when you hover over the building with a Sorter in your hand. Your cursor will snap to the nearest one of these points automatically. Some buildings have a more limited number of Sorter snapping points, which means you ll have to think about how best to place Belts and Sorters around them.

Dyson Sphere Program Belts explained | Rock Paper Shotgun

Dyson Sphere Program Belts overview If you ve played more than a couple of minutes of Dyson Sphere Program, you ll likely have come across Conveyor Belts. These belts are an essential logistic cog in your ever-expanding factory, and required for you to move from manual construction to automation. The function of the belt is extremely simple: it transports items from one place to another. Most buildings which mine or harvest raw materials, such as Mining Machines, Oil Extractors, and Water Pumps, can be directly connected to a belt, so that whatever the building produces will automatically be placed on its attached belt. But for other buildings that produce intermediate and complex component items - such as Smelters, Assembling Machines, and so on - you ll need to attach them to belts using Sorters, because they can t connect directly to a belt.

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