vimarsana.com

Latest Breaking News On - Azure kinect - Page 6 : vimarsana.com

Gamasutra: Kyle Kukshtel s Blog - Rendered #3: Meshes and Metahumans

Rendered #3: Meshes and Metahumans by Kyle Kukshtel on 03/08/21 10:42:00 am     The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   News Two issues ago we talked about the then-just-announced Unreal Engine 5, and some of its aims to smooth out production workflows around high density meshes. Since then, Epic has been on a kick building out a case for itself and that goal, releasing various videos about virtual production and cinematic asset creation/lighting on their Youtube channel. Epic has effectively no competition here on the software side outside of people’s willingness to switch over from offline tooling to Unreal, so their non-stop PR blitz about virtual production is commendable. A general theme

LG Innotek Joins Hands with Microsoft to Proliferate Cloud-Connected 3D Sensing Camera

LG Innotek Joins Hands with Microsoft to Proliferate Cloud-Connected 3D Sensing Camera LG Innotek announced on 4th that it collaborates with Microsoft to unblock access to 3D vision technology and unleash innovation across multiple industry verticals such as: fitness, healthcare, logistics and retail with LG Innotek s ToF (Time of Flight) technology-based 3D camera modules and Microsoft s Azure Depth Platform.  Locating the position of objects is an important aspect of scene analysis. Obtaining this information directly from a 3D ToF camera rather than inferring it from one or more 2D cameras simplifies the analysis and enhances robustness. 3D cameras are suitable for robust computer vision analysis with less computation for many commercial use cases. Yet, 3D camera design and manufacturing require special technology in illumination, strong sensor level understanding and optical design capability which is currentl

Microsoft Mesh will teleport you in AR and VR to play with others across lots of devices

Join / Sign In Microsoft Mesh will teleport you in AR and VR to play with others across lots of devices Microsoft s new cloud-based AR/VR platform will beam people into your world, and vice versa. Here s how it works. Listen - 07:58 I entertained a guest at home last week, but he wasn t really there.  I had a Microsoft HoloLens 2 on my head, visor down, in my dusty upstairs office. Hovering in the room was a holographic table. And then, a cartoon avatar of Alex Kipman, Microsoft s technical fellow in charge of mixed reality. I met him in the real world two years ago, when I tried the HoloLens 2 for the first time at Microsoft s headquarters in Seattle. Now, he was teleporting into my home. We talked about collaboration and telepresence. He conjured up sharks and jellyfish that float around us. We began to doodle and annotate together.

MS IGNITE : Microsoft simplifie l IA dans le Edge avec sa nouvelle plateforme Azure Percept

MS IGNITE : Microsoft simplifie l IA dans le Edge avec sa nouvelle plateforme Azure Percept
informatiquenews.fr - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from informatiquenews.fr Daily Mail and Mail on Sunday newspapers.

© 2024 Vimarsana

vimarsana © 2020. All Rights Reserved.