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Sea of Thieves Wasted No Time Taking the Wind out of Skull and Bones Sails

Sea of Thieves Wasted No Time Taking the Wind out of Skull and Bones Sails
gamerant.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from gamerant.com Daily Mail and Mail on Sunday newspapers.

11 Years Later, You Can Finally Play Ubisoft s Long Lost Open-World Game

Skulls and Bones went into production over a decade ago. Why did it take so long to finally hit shelves?

First It Was An Assassin s Creed Expansion, Now It s Ubisoft s 8 Year Nightmare

Filed to:aaa Image: Ubisoft A few people said it was cursed. Others simply had no idea what they were supposed to be making. “Nobody knew what the fuck they were doing,” said one former developer. Skull & Bones development began back in 2013, as a multiplayer expansion to Assassin’s Creed IV: Black Flag that would release as a post-launch update, three sources with knowledge of the project’s origins said. The expansion soon took on a life of its own, however, morphing into a full blown MMO-like spin-off with the working title Black Flag Infinite, and later a brand new pirate game called

Nightmare of Skull & Bones; From AC: Black Flag DLC to Development Hell

Nightmare of Skull & Bones; From AC: Black Flag DLC to Development Hell
gamepressure.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from gamepressure.com Daily Mail and Mail on Sunday newspapers.

Ubisoft s Assassins Creed Expansion Spends 8 Years In Dev Hell

Ubisoft s Assassins Creed Expansion Spends 8 Years In Dev Hell
kotaku.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from kotaku.com Daily Mail and Mail on Sunday newspapers.

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