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Platige Image is looking for a talented 3D Generalist to play an important role in our new projects related with Virtual Production! The person in this position will creating high and low-poly 3D objects, and 3D environments. You will be responsible for creating high-quality assets in collaboration with artists within the studio. Does it make your heart beat faster? Keep on reading!
– Creating high and low-poly 3D objects, and 3D environments.
– Creating high-quality assets in collaboration with artists within the studio.
– Preparing and evaluating 3D engine ready assets, optimized for use in real time rendering.
– Developing scenes in UE4.
– Maintaining the production pipeline and meeting deadlines.
Making it in Unreal: The best of 2020
We scour the 2020 archives to dig up the very best projects being made in Epic s Unreal Engine
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In case you’ve somehow managed to miss it, every week we chat with game developers about how they’re utilising Unreal Engine 4 to realise their visions. With 52 weeks in a year, that’s a lot of development stories to tell, and yet every week we learn of some inventive new way a developer is using UE4’s features, whether the end goal is to create realistic wave physics, squash bugs, or streamline production.