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September 18, 2023
All Monster Hunter Now hammers can stun monsters by hitting them on their head. Here's detailed info on all the hammers in the game.
September 18, 2023
The Monster Hunter Now bows allow you to make charged shots at multiple levels. Here's a full breakdown of every bow in the game.
September 16, 2023
There are 12 Monster Hunter Now sword and shield weapons. Here's a full breakdown of all SnS options you can get in the game.
September 16, 2023
The Monster Hunter Now greatsword deals a lot of damage with its charged attack. Here's detailed info on all 10 greatswords in the game.
April 4, 2021
Source: iMore Considering that there are 14 weapon types to choose from in Monster Hunter Rise, its not surprising that some can find the game a bit overwhelming. However, the wide range of options also means the game can work with several different play styles, as long as you know how to use your chosen weapon. In this guide, well dive into the Charge Blade, its fighting style, attacks, and the best builds to use with it. Monster Hunter Rise is a relatively large game on Nintendo Switch. Make ...
April 3, 2021
○ Invincible Gambit: This Wirebug maneuver makes it so you cannot be knocked down until your attacks are completed. ○ Soaring Wyvern Blade: Fly up with a Wirebug while slashing around and allowing a Forward Slash from in the air. If the Forward Slash lands, the Activation Gauge fills up and theres an explosion. Regular Attack 1 ○ Finishing Discharge: A finishing blow that has you perform a thrust attack and ends in an explosion ○ Compressed Finishing Discharge: A finishing blow ...
April 3, 2021
○ ○ Fanning Maneuver: A Wirebug helps you flank left or right and increases your attack temporarily. You can fire while moving. Regular Attack ○ Reload: Reloads your ammo. The speed at which you reload will depend on the kind of ammo in use. ○ Elemental Reload: Reloads your ammo somewhat slower than usual, but increases the damage your elemental shots will deal. Monster Hunter Rise Source: iMore As always, the best builds are a matter of opinion. I prefer to wear gear that offer...
April 2, 2021
Press R + A Herculean Draw: A Silkbind attack that makes you surge forward in a designated direction. Attack is also empowered for a short time. (Costs 2 Wirebug). Press R + X Focus Shot: A Silkbind attack that uses a Wirebug to evade backward, landing you in a crouching position. While crouching, stamina rapidly regenerates. If timed right, you can nullify a monster attack while evading. Use the left stick to change the direction you evade. Can be switched with Aerial Aim. Press R + X Aerial A...
April 1, 2021
○ ○ Hunting Edge: Makes you attack by leaping forward. If you hit your enemy, you can followup with Charged Slash or Charged Plunging attack. Regular Attack 1 ○ Tackle: Makes you move forward and attack using the blades flat side. Not as easy to use as a regular Tackle, but can allow you to Guard. ○ Guard Tackle: A Charged Slash that strikes twice with a large swing and inflicts lots of damage. If you hit a weak spot on the first strike, the second strike will do more damage. Reg...
April 1, 2021
Perform: Increase your own power by Performing Melodies. Activate Melody via Attack: Attack and line up 2 of the same note in a row on the Musical Staff to cover you and nearby allies with a melody effect. Magnificent Trio: Attack and line up 3 different notes on the Musical Staff to store a melody. Unleash a Magnificent Trio to trigger all melody effects. Infernal Melody: After filling the gauge next to the musical score by performing actions such as attacking, you can activate the special mel...