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Spacewar!

Spacewar! Screenshot: This is a virtual DEC PDP-1 emulated in HTML5/JavaScript running the original code of Spacewar! , the earliest known digital video game. If available, use gamepads or joysticks (currently Chrome and Firefox only, see instructions-memo below) for authentic gameplay the game was originally played using custom control boxes. Spacewar! was conceived in 1961 by Martin Graetz, Stephen Russell, and Wayne Wiitanen. It was first realized on the PDP-1 in 1962 by Stephen Russell, Peter Samson, Dan Edwards, and Martin Graetz, together with Alan Kotok, Steve Piner, and Robert A Saunders. – Spacewar! is in the public domain, but this credit paragraph must accompany all distributed versions of the program.

Professors impact elementary education through research project

Two Texas State professors are working to improve children s education through a computer science research project focused on a collaborative and relational way of problem-solving between humans and computers. The method of problem-solving, or computational thinking, is about finding effective solutions. With computers being relatively new, there is not much literature or research on how the early development of computational thinking could benefit children if taught at an early age. However, computers have become essential to how humans communicate and interact. Dr. Sean Justice, an assistant professor of art education, and Dr. Lori Czop Assaf, a reading education professor, believe teaching computational thinking is just as important to a child’s learning path as reading and writing.

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