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January 21, 2023
A trophy called "Reunion" will pop once you "see the alternative ending"
January 19, 2023
Dead Space Remake is apparently too scary for its own creators as Motive gives details on the horror game and Isaac Clarke ahead of the Dead Space release date.
January 18, 2023
The Dead Space remake is in good shape. Officially unveiled in 2021, originally planned for 2022, and delayed to this year – January 27, to be precise – it's now set to become one o
October 14, 2022
We tried an early build of EA and Motive Studios Dead Space remake and came away giddier than ever to re-explore the horrors of the USG Ishimura.
October 14, 2022
Motive Studio is working to create a faithful remake of the original Dead Space, but there are some surprises in store.
October 14, 2022
We spoke with Motive Studio to learn about the development of the Dead Space remake, and how the game has come together.
September 30, 2022
Revealed in Inside Dead Space #1: Remaking a Classic, the remake of Dead Space will be a single sequential shot, with no loading screens unless you die.
April 20, 2021
include-what-you-use "Include what you use" means this: for every symbol (type, function variable, or macro) that you use in foo.cc, either foo.cc or foo.h should #include a .h file that exports the declaration of that symbol. The include-what-you-use tool is a program that can be built with the clang libraries in order to analyze #includes of source files to find include-what-you-use violations, and suggest fixes for them. The main goal of include-what-you-use is to remove superfluous #include...