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July 6, 2022
Unofficial support for AMD FidelityFX Super Resolution 2.0 technology comes to Dying Light 2, thanks to the PC modding community.
July 1, 2022
Arms new Immortalis-G715 GPU announced: supports hardware-accelerated ray tracing, ray tracing to smartphones of the future.
June 27, 2022
We've tested Nvidia DLAA to see how it compares to DLSS and traditional TAA. Find out everything there is to know about the AI-powered anti-aliasing tech here.
June 26, 2022
Nvidia Reflex reduces system latency, something that can make a real difference during a game in already skilled hands.
June 23, 2022
GPU, or Graphics Processing Unit, accelerates the rendering process of the 3D images on the computer screen. The CPU shares the graphical workload of the
June 22, 2022
AMD has officially released FSR 2.0s source code into the wild for anyone to use.
June 8, 2022
Apple introduced MetalFX upscaling technology at WWDC 2022: similar to NVIDIA DLSS, AMD FSR, and the upcoming Intel XeSS.
June 7, 2022
MetalFX Upscaling was could turn your MacBook into a gaming laptop, and I cant wait.
June 3, 2022
The latest patch for the PC version of God of War brings support for AMDs FidelityFX Super Resolution (FSR) 2.0 tech, along with fixing a couple of other bugs in the game.
June 1, 2022
God of War just received its FSR 2.0 update, making it the third game to get the updated upscaling technology so far. We put it through its paces and found God of Wars implementation of FSR 2.0 to be