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March 8, 2022
Welcome to my second official dev log for Windchime Meadnow, where I am cataloguing progress I am making on the creation of the in-game environment.
March 8, 2022
Welcome to my second official dev log for Windchime Meadnow, where I am cataloguing progress I am making on the creation of the in-game environment.
October 2, 2021
Just a quick update from the team to update you on SCP:S2.
June 11, 2021
Over a year into development, FE now has a fully-featured editor to build interactive planets which can be explored by units dropped from the fleet.
March 17, 2021
Devlog #4 - Introducing Terrain! news - Rusalka Things are starting to look good after the implementation of terrain in our blockout! We can finally see some interesting environment features. Posted by ALoureiro on Hello everyone and welcome to the fourth Rusalka Development Update, this time with sand! "Hows the progress? Swimmingly well!" Im sorry. Im very happy because today I can finally show you my blockout with some new stuff like terrain. As you know, things are still in developmen...