The Emily Is Away trilogy makes DMing your crush into a doomed game
Three games about online communication give only the illusion of choice
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Last week I completed the Emily Is Away trilogy. Each one ripped out my heart in less time than it takes to watch a Marvel movie.
I played all three of the games in a row, which meant I got my heart broken by Emily via AIM in the first game, got another heart-stomping from Evelyn on AIM in the next game, and then got dumped yet again by Evelyn on Facebook in the final game. The three games are set inside of early-’00s social media.
Emily is Away 3 - Confirmed Release Time on Steam
Here s when you can dive into Facenook.
Emily is Away and
Emily is Away Too are a series of visual novels developed by solo-developer Kyle Seeley.
Players play the games on a replica version of AOL Instant Messenger and must make a range of choices that alter the story along the way.
The latest game in the series,
Emily is Away