Entodrive Devlog #3 news
Jan 15th, 2021
Added character select to options.
Added Fast Forward to options.
Added level warps.
Added water and rock encounters
Player Physical and Special Attacks have unique Animations now.
Added readable signs.
Entodrive Devlog #1 news
Dec 21st, 2020
Entodrive Devlog #1
Example of hacking monsters into your crew and then using them in battle. Effectiveness is working correctly in battle. All that is left with battle coding is using items, swapping in battle, battle fx, and environment background spawning. You can see an example of the forest background in the video.
Current Entodrive List W/ Ability Type :
Current Effectiveness Chart :
This is the first game I have worked on since making Apastron. If you like the work I m doing on Entodrive please consider a follow and supporting my other work!
Thanks for checking in on this update!