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Spectre uses Brompton for Unreal Build

Spectre uses Brompton for Unreal Build Thursday, 14 January 2021 Jake Speer as the actor in the production titled Shifted/I (photo courtesy ICVFX) UK - For Spectre Studios, virtual production (VP) is not a new field. Prior to the pandemic, the company was already using real-time engines and virtual production technologies for their work on Hollywood blockbusters and, last year, set up ICVFX full-service LED VP studio in conjunction with Big Picture, part of the NEP Worldwide Network, using Brompton Tessera LED processing power to drive ROE LED panels. The climactic moment for Spectre, however, was in November, when the company participated in Epic Games’

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