Blackthorne. These were the relatively humble beginnings before
Warcraft came out in 1995, and started the snowball for Blizzard’s million-selling, multimillion-selling and tens-of-millions-selling mega-franchises that are cultural touchstones for generations of gamers.
World of Warcraft,
Diablo and
Overwatch: unimaginable achievements for the three UCLA graduates we see in the ‘Early years’ photo gallery, renting a bare office and taking lunch breaks on the floor with no furniture. But here we are in 2021, Blizzard aged 30, and the three vintage games are getting a modern makeover.
Captured on Nintendo Switch (Handheld/Undocked)
On launch, the first sign that we’re not in the 90s anymore: psyched to blast open a Rock n Roll nostalgia-fest, you must first spend a full 15 seconds holding the d-pad to scroll through an End User License Agreement before being allowed to select ‘Agree’. Blizzard Arcade Collection will tell you the story of a plucky start-up, but n