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November 4, 2023
Valve just published their October 2023 stats for the monthly Steam Survey and they point to a nearly quarter point drop in the Linux usage after previously hitting its own highs.
November 4, 2023
One of the last major blockers before the remaining real-time 'PREEMPT_RT' patches can be upstreamed is sorting out threaded / atomic console printing
November 4, 2023
Mesa's Rust-based OpenCL implementation 'Rusticl' has added initial support for the cl_khr_gl_sharing extension for working on OpenGL and OpenCL interoperability.
November 4, 2023
While confidential computing is a hot area right now, there's been a limited amount of cross-vendor cooperation with AMD having their own route with Secure Encrypted Virtualization (SEV) and Intel designing the Trusted Domain Extensions (TDX) that is still available in limited form
November 4, 2023
Linux 6.6 saw EEVDF merged and Intel hybrid cluster scheduling re-introduced
November 4, 2023
One of the great open-source achievements for 2023 was DreamWorks Animation open-sourcing their MoonRay renderer as the OpenMoonRay project
November 1, 2023
Intel Arc Graphics on Linux can handle running the Diablo IV game via Valve's Steam Play but only when it hides the fact that it's Intel graphics in use via a game-specific driver workaround.
November 1, 2023
All of the power management related updates have been merged for the in-development Linux 6.7 kernel.
November 1, 2023
Here is a look back at the most popular open-source and Linux news and featured articles/reviews for the month prior.
November 1, 2023
Xaver Hugl who has been leading much of the KDE KWin feature development in recent years has opened up a preliminary merge request for allowing high dynamic range (HDR) enabled games to work on KDE.