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September 16, 2021
Fantasy Flight Games has announced that older expansions for both Lord of the Rings: The Card Game and Arkham Horror: The Card Game will be repackaged and re-released in the coming months to take advantage of the studios new approach to living card game expansion cycles. Following the [...]
August 29, 2021
A classic collectible card game created by the maker of Magic: The Gathering could be coming back soon. Earlier this summer, Wizards of the Coast filed a new trademark filing for Netrunner, a collectible card game originally created by Richard Garfield. The trademark filing suggests that Wizards [...]
June 23, 2021
Villainous expansions, this one can be played as part of the larger game or by itself. Marvel Villainous: Mischief & Malice is currently available for preorder and it comes out on August 1. The board layout for Ghosts of Saltmarsh. (Image: WizKids) Dungeons & Dragons: Ghosts of Saltmarsh Board Game WizKids has announced that the popular Ghosts of Saltmarsh expansion is getting its own board game, as part of the Dungeons & Dragons Adventure System. As reported by Dice Tower News, the 1-5 play...
June 3, 2021
Arkham Horror: The Card Game Announces Major Expansion Changes โ Arkham Horror: The Card Game is switching how it releases new products and expansions to players. Fantasy Flight Games has announced that it is shifting its release model for Arkham Horror: The Card Game, its long-running living card game set within the Cthluhu mythos. Starting with the release of the Edge of the Earth expansion later this year, Arkham Horror: The Card Game will no longer release expansion cycles with a "delu...
May 28, 2021
Crowdfunding has changed the world of tabletop gaming. Platforms like Kickstarter were originally a vehicle for creatives to bring innovative and radical ideas to life. Over time, however, the churn of new campaigns has become primarily a marketing framework for design studios to push mounds of plastic and cardboard at ever-increasing price points. Publishers are taking in millions of dollars, gamersโ shelves are reaching a breaking point, but itโs the games themselves that suffer. The bigg...