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How to Make a Monster Trailer... and empower it with Social Weirdness with Liquid Crimson | Business News

Lauran Carter, head of comms at Liquid Crimson Games are inherently interactive experiences, but practically every first look for a potential player is a video trailer. While content around the game, such as developer diaries and influencer campaigns, can be essential in explaining a titleโ€™s USPs. Liquid Crimson has been creating just such content for over eight years, with the teamโ€™s experience stretching back over two decades. Which all came in handy when 2020 stating throwing curveballs...
United Kingdom Lionhead Studios European Space Agency Guildford University Of Surrey Supermassive Games Natural Motion
Source: mcvuk.com

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