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Bringing a dynamic environment to C: My linker project

Bringing a dynamic environment to C: My linker project
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Cakelisp: a programming language for games

Cakelisp: a programming language for games By Macoy Madson. Published on December 20, 2020. I have been working on a new programming language since the end of August 2020. It is hosted on Github, and mirrored on my site. If you want to see a working example first, VocalGame.cake is a simple audio looper with Ogre 3D graphics and SDL for windowing, input, and audio. This demo supports code hot-reloading and doesn t require an external build system, only Cakelisp. You can also check Macros.cake, which demonstrates some use-cases for compile-time code. I figured showing non-trivial examples would be much more interesting. It also proves that Cakelisp is working.

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