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Gamasutra - Press Releases- DARQ: COMPLETE EDITION COMING SOON TO SWITCH AND NEXT-GEN CONSOLES

  [This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]     Kraków, Poland - March 11, 2021—Feardemic has announced Unfold Games’ surrealist horror puzzler, DARQ: Complete Edition, will be available on Switch March 18th and next-gen consoles (Xbox Series X|S and PlayStation 5) March 25th. DARQ: Complete Edition launches on digital storefronts at $19.99 / £17.99 / €19.99. Owners of D...
United States Los Angeles Wlad Marhulets Unfold Game Complete Edition Switch March

Gamasutra: Joost van Dongen's Blog - Finding a suitable toolchain for animating Blightbound's 2D characters

Finding a suitable toolchain for animating Blightbound’s 2D characters by Joost van Dongen on 03/11/21 11:04:00 am     The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   For Blightbound our technical ambitions for the 2D animation system we...
Ted Mcpain Tim Scheel Esoteric Software After Effects Motion Tutorials Game Development

Gamasutra - Join a free talk + Q&A on data-driven game design with Evan Losi

A 15-minute presentation on mobile game commerce from our sponsor Xsolla A 15-minute moderated live audience Q&A More details: Featured Presentation: Using Data for Good: A Talk and Q&A with Evan Losi The job of the game designer doesnt stop once players start playing the game, its only just beginning. The role of analytics in data has had a checkered past, but it can be a fantastic tool in a designer’s toolkit. Whether a small beta test or a global launch, player actions can provide a wealt...
Evan Losi Chris Hewish Dreamworks Animation Gamasutra Editorial Forum Tap Zoo Using Data

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Gamasutra - Press Releases- PM Studios Comes out Swinging with Bladed Fury's Console Launch Announcement

  [This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]       LOS ANGELES - March 11th, 2021 | PM Studios is leading with their sword hands and announcing the launch date for Bladed Fury coming to consoles in digital and physical edition . This game will be slashing its way onto the PlayStation, Xbox, and the Nintendo Switch March 25th.   Bladed Fury is a classic 2D action game, based on ...
Soult Ukpyolsi South Korea United States Los Angeles Pm Studios Inc Bladed Fury

Gamasutra - Press Releases- Microids & Revolution Software sign a publishing deal for the game Beyond a Steel Sky

  [This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.] Paris – March 11, 2021 – Studio Revolution Software, creators of the popular Broken Sword series, and French publisher Microids, are thrilled to announce today the signing of a publishing deal for the release of Beyond a Steel Sky on PlayStation 4, Xbox One and Nintendo Switch. Already available on Apple Arcade & Steam, the retail and digital v...
United States France General Dave Gibbons Charles Cecil Robert Foster Union City

Gamasutra - Press Releases- The Dungeon of Naheulbeuk announced for PS4, Xbox One and Switch, coming this summer 2021!

Already available on PC via Steam, The Dungeon of Naheulbeuk: The Amulet of Chaos is a turn-based tactical RPG chock-full of charm, humour and chaos! Leading a ragtag company of unlikely heroes, players will embark on an epic adventure combining the fun, creativity and chaos of an epic fantasy tabletop campaign with the challenge of the very best tactical RPG games, delivering an adventure, unlike anything you’ve played before.   The Naheulbeuk universe is an original creation by French auth...
France General John Lang Xbox One Developer Artefacts Studio Dear Villagers Game Development

Gamasutra: Nir Regev's Blog - How to speed up your hyper-casual game's launch at every step of the publishing process

How to speed up your hyper-casual games launch at every step of the publishing process by Nir Regev on 03/11/21 11:07:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   In the fast-paced world of hyper-casual games where retention can be ...
App Annie Dish Washing Super Slime Simulator Stacky Dash Game Development Game Developer

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