March 14, 2021
THE WASHINGTON POST – Even in failure,
Anthem by BioWare got a few important things right. That’s what makes the announcement by publisher EA and developer BioWare to cancel plans to refine and reinvigorate the live-service game in favor of focussing on other franchises so disappointing.
The proposed revitalisation, dubbed
Final Fantasy XIV underwent in 2013 when it was relaunched as an entirely new game.
Final Fantasy XIV is held up as the example to rehabilitate a once-failed game, but you have to remember that
Final Fantasy is publisher Square Enix’s marquee franchise. Director Naoki Yoshida has said that it was important to the company that a mainline
This is what Anthem got right
By The Washington Post
By Gene Park
Even in failure, Anthem by BioWare got a few important things right. That s what makes Wednesday s announcement by publisher EA and developer BioWare to cancel plans to refine and reinvigorate the live-service game in favor of focusing on other franchises so disappointing.
The proposed revitalization, dubbed Anthem Next, was going to overhaul the entire game, much like the process Final Fantasy XIV underwent in 2013 when it was relaunched as an entirely new game. Final Fantasy XIV is held up as the example to rehabilitate a once-failed game, but you have to remember that Final Fantasy is publisher Square Enix s marquee franchise. Director Naoki Yoshida has said that it was important to the company that a mainline Final Fantasy game isn t regarded as an abject catastrophe.
Here s what Anthem got right
Gene Park, The Washington Post
Feb. 25, 2021
FacebookTwitterEmail Anthem created the foundation for boundless opportunities to tell stories that could bend time and space.Image by EA
Even in failure, Anthem by BioWare got a few important things right. That s what makes Wednesday s announcement by publisher EA and developer BioWare to cancel plans to refine and reinvigorate the live-service game in favor of focusing on other franchises so disappointing.
The proposed revitalization, dubbed Anthem Next, was going to overhaul the entire game, much like the process Final Fantasy XIV underwent in 2013 when it was relaunched as an entirely new game. Final Fantasy XIV is held up as the example to rehabilitate a once-failed game, but you have to remember that Final Fantasy is publisher Square Enix s marquee franchise. Director Naoki Yoshida has said that it was important to the company that a mainline Final Fantasy game isn t regarded as an